We have refined it a bit in Mankind Divided. We try not to abuse it, but it’s definitely something that gives us a certain amount of leeway. PF : That’s a bit of creative licence to get around and still get an interesting feeling. Post : So can you tell me what is it about 2029 that makes people install so many huge vents? We wanted to explore the boxy feeling … we wanted to make things a little bit more organic and actually inhabited by the NPCs. We also wanted to explore verticality a bit more than was done in Human Revolution. This advertisement has not loaded yet, but your article continues below.
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